Stylised sculpt created in Zbrush, based on the demon doors from the fable series.
An almost final render. Still polishing textures and adding additional detail. Textured with Xnormal, Quixel, 3D-Coat and Photoshop.
The full door was created within Maya and then detailed within Zbrush.
A quick texture to experiment with materials and colours.
Zbrush sculpt exploring various facial expressions.
Original sketch for sculpt reference.