For the Edyn announcement trailer, I was primarily responsible for the Asteroid object as well as key FX, lighting & camera work relating to the impact and shockwaves throughout. I worked in Zbrush & substance painter to create the Asteroid itself, and Blender with EmberGen to create the FX. A massive thanks to the folks who helped to get this trailer together; @Matt Rudhall for setting up the initial scene and @William Trimble for completing many of the additional shots and polish.